|
How to calculate the scores
In the hands of Texas Hold'em scores depend on the combination of cards that the player can obtain by combining their two cards face up on the table 5.
We see all the combinations in ascending order:
* Single Card: This is the lowest hand you can get, because you do not have any combination in hand, but unused cards, in comparing two such hands you check the paper with higher value (in case of a tie, control that greater climbing).
* Pair: 2 cards of the same value as any other 3 cards. In case of a tie shall apply the same procedure described above for the single card.
* Two pair: a set of two pairs of cards a card any more. In the comparison of two doubles pairs, one with a couple more wins.
* Tris: is a set of 3 cards of same rank plus two cards each and the highest is that of Tris-axis, that of 2 is the lowest
* Scale: is a sequence of 5 cards of different suits, the ace can be part of a staircase and after the King is the first of two, to form a straight or a Straight Flush. In the comparison between scales is the one with more cards.
* Color: is the set of 5 cards of the same suit (5 cards of Hearts), comparing 2-color hands, wins the one with the highest card.
* Full House: 3 cards of same rank plus two other cards of different values. When comparing 2 Full checks the value of a kind (one more wins) if you check the same Tris couple.
* Poker is a combination of four cards of the same value (four queens) and a kicker. When comparing two hands with a poker, who wins the more high value cards (see "Values of the cards") in case of draw poker is the same.
* Straight flush: it is a scale consisting of 5 cards of same suit in sequence items (ace, 1, 2, 3, 4, 5 all of Hearts).
* Royal Flush: consists of 5 cards of same suit placed on a scale from Ace to 10.
Rules of Texas Hold'em
We now describe schematically as in a hand of Texas Hold'em:
* Before receiving the cards, the first player to the left of the dealer puts in the pot the "dark" (big blind), while the second is the "blind" (small blind), the dark is usually equal to twice the big blind. The other players, for the moment, do not point to anything.
* The dealer then distributes two cards each to all players, one by one, clockwise from left.
* When considering the 2 cards, each player must decide whether: to aim, namely to put as many chips as many as you put the card; bid and see, or add more chips to a minimum, leave. The big blind, if you decide to bid, must pay only half the chips in the pot for others, since he had already placed his blind. But on this tour is not possible to "check".
* Once the betting and raising, the dealer turns three cards on the table taken from the deck, but only after a discarded ("burned"): these papers will be common to all the players, who will use them, along with 2 blankets, to obtain a winning combination.
* He repeated a new round of betting, the same style as described above. Players can also decide whether to say "check".
* At this point the dealer turns over a new card on the table ever after "burnt" another.
* New round of betting (the third).
* Fifth and final card discarded by the dealer, again after a "burnt".
* Fourth and final round of betting.
* After the last round of betting takes place during the so-called "showdown" that the discovery of the cards by each player. The first to show their cards is the player who made a last bet or raise, then follow all the other clockwise.
The player with the more wins the pot, while in case of a tie it is split in equal shares. In the event that no player can see the last bet or raise, the pot is awarded a star of the last player to bet or raise.
Texas Hold'em Strategies
We sees now a number of useful devices and to keep in mind the hands of a game of Texas Hold'em.
The first coat is probably the most important one in which the player must take the first decision of the match based only on their own 2 cards and 3 in common with other discoveries on the table that hands the opponents can have? During the first coat of game, it is important to consider not only their own papers, but, considering the community cards, consider which ones might be in the hands of opponents, and such combinations may have closed.
In games with the community cards (also called "community cards"), not only has the absolute value of their hand, but its value relative to the enemy hands: a community card may be helpful to both you an opponent. We go into detail about what combinations could be possible in the first hand (the flop) based on the three cards on the table:
* Any Kind: three of a kind can ever be, any cards are dealt on the board: it is enough that there are two cards of the same face value, equal to one hole card of one player.
* Any Scale: it is necessary that on the table there are at least three cards in sequence or in any case part of a hypothetical sequence of 5 cards. Pay attention, however, because a low scale can be beaten by a taller, so you are sure to win.
* Any Color: there must be at least 3 cards of same suit. If the table there are only 2 cards of same suit, the probability that it falls a third in two coats is equal to about 35%. This is the place to note that high beats a Flush one down.
* Possible Full: it is necessary that on the table there is at least a couple. Full House can be closed having two different cards in hand, equal to, respectively, a single card and a pair on the table. It 'can get a full house even with a pair equal to a kicker, if the table is another couple. Another combination to get a full house and two pair on the table, and a card equal to one of the four in hand. Even with three of a kind on the table and a couple in hand you get a Full House.
If possible hand in full, you must always be careful, because if the couple on the table, there may be an equal opponent with another couple who could beat the other with a poker.
Another important factor in the game of Poker is the concept of "Nut", the best hand. You should always try to understand. In certain situations, you realize they have an unbeatable hand, or at least equalize. Let's take an example to understand better: in table are:
* Ace of Hearts
* 9 of Clubs
* 8 of Diamonds
* 3 of Clubs
* 5 of Spades
in hand and have a 6 and 7, so you get a scale to 9 (5, 6, 7, 8, 9), and since there is no couple on the table, no one will have a full or a Poker at most three of a kind.
So this is a good example of Nut, and it is in these hands that you should try to aim high.
|